Home Design Makeover (2021 - 2022)
Property Brothers Home Design (2022 - 2025)
Title
Senior 3D Artist
Year(s)
March 2021 - April 2025
Storm8
Room Implementation
Scenes were lit and implemented using in-house Unity tools and shaders. (Note: concept and models were done in collaboration with the larger team - lighting and game implementation are mine.)
In-House Modelling & Implementation
Scenes were modeled in Autodesk Maya; lit and implemented using in-house Unity tools and shaders. (Note: Concept was created by an outside team - models, lighting and game implementation are mine.)
DIY Modelling & Implementation
Models were created in Autodesk Maya; lit and implemented using in-house Unity tools and shaders based off of guides created by the Concept team. (Note: Concept was created by an outside team - models, lighting and game implementation are mine.)
















PVP & TV Story Features
Scenes were created in collaboration with the narrative team; lit and implemented using in-house Unity tools and shaders. (Note: models were done in collaboration with the larger team - room design, lighting & game implementation are mine.)