Home Design Makeover (2021 - 2022)

Property Brothers Home Design (2022 - 2025)

Title
Senior 3D Artist

Year(s)
March 2021 - April 2025

Storm8

Room Implementation

Scenes were lit and implemented using in-house Unity tools and shaders. (Note: concept and models were done in collaboration with the larger team - lighting and game implementation are mine.)

In-House Modelling & Implementation

Scenes were modeled in Autodesk Maya; lit and implemented using in-house Unity tools and shaders. (Note: Concept was created by an outside team - models, lighting and game implementation are mine.)

DIY Modelling & Implementation

Models were created in Autodesk Maya; lit and implemented using in-house Unity tools and shaders based off of guides created by the Concept team. (Note: Concept was created by an outside team - models, lighting and game implementation are mine.)

PVP & TV Story Features

Scenes were created in collaboration with the narrative team; lit and implemented using in-house Unity tools and shaders. (Note: models were done in collaboration with the larger team - room design, lighting & game implementation are mine.)